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MODULE 07 · SOFTWARE KNOWLEDGE

System Architecture

System architecture explains how software components are arranged, connected, and operated as one system.

How the module connects

Architecture turns individual components into a system with clear paths for requests, data, events, and failures.

ClientServicesData and EventsInfrastructure

Module 07 Topics

ArchitectureOrganize components and their boundaries.Open topic → ComponentGive one part of a system a clear responsibility.Open topic → ServiceProvide a focused capability through an interface.Open topic → MonolithDeploy a system as one main application unit.Open topic → MicroservicesSplit capabilities into independently operated services.Open topic → API GatewayRoute API requests and apply shared controls at the system boundary.Open topic → Load BalancerDistribute traffic across healthy service instances.Open topic → RedisKeep fast-changing state close to the application.Open topic → Message QueueHold messages so producers and consumers can work asynchronously.Open topic → EventRepresent something that happened and may trigger a response.Open topic → Event-drivenOrganize behavior around events instead of direct calls.Open topic → SynchronousWait for a result before continuing the current step.Open topic → AsynchronousLet work continue without making the caller wait for completion.Open topic → CDNServe cached content from edge locations closer to users.Open topic → ScalingChange system capacity to match demand.Open topic → Horizontal ScalingAdd more instances or nodes to share work.Open topic → Vertical ScalingMake one machine more powerful.Open topic → Fault ToleranceContinue or degrade acceptably when components fail.Open topic → High AvailabilityMinimize downtime with redundancy, health checks, failover, and multiple instances.Open topic →
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